Creative technologistRealtime / Interactive / 3D

Building worldsthat respond.

Realtime visualisation, game ready assets and Unreal Engine development, combining artistic direction with technical precision.

Work

13 projects shown

I sit between visual ambition and technical reality, building realtime experiences that are made to perform.

01

Realtime systems

Responsive visual experiences for installations, live events, virtual production, AR, VR and MR.

02

Unreal development

World building, level design, rendering and reliable production ready Unreal Engine workflows.

03

3D data preparation

CAD refinement, polygon reduction and platform focused optimisation without losing visual quality.

04

Technical direction

Turning creative concepts into clear tasks, production phases and confident delivery.

Selected studies

Ongoing practice

Experiments

4 working prototypes

Selected clients & collaborators

Evoke StudiosTV AztecaSRFRex Orange CountyAudiRelative.BerlinMalak XRBr!ght
Unreal EngineRealtime systems3D visual designTechnical direction